Our mission is to bring an interesting and unique take on the turn-based genre to the market. There is more to be explored in these types of games, and we feel that we are perfectly suited to create games that are fresh and exciting!
We aren't afraid to find a niche and make a game that stands out from the crowd.
Quality is key to making something stand out, so we strive to add that fine polish to our games.
Co founder / Creative Director / Designer
A passionate leader who has worked in the VFX industry as well as working in games for more than 16 years.
Martin's role at Nodbrim is to take care of all the creative aspects, organizing and managing the vision of our games.
Co founder / Lead Programmer / Designer
Kristoffer loves to solve problems, create and innovate. He has been programming since sixth grade and studying programming for three years while working with code continously.
He sees programming as more than just a job, it's a passion for solving intricate problems, while creating something out of nothing.
The company is small but effective with a core team of two passionate developers who have worked together for years.
We have a trusted group of freelancers working internationally online that supplement the core team whenever needed.
We are always interested in connecting with other developers and companies in the industry so please don't hesitate to ask us a question or get in touch via social media